Pay 1 life to add 1 of either color of mana. Pay 1 generic, tap and sacrifice to draw a card.
Horizon Canopy
Silent Clearing
Fiery Islet
Nurturing Peatland
Sunbaked Canyon
Waterlogged Grove
Fetch Lands
Tap, pay 1 life and sacrifice to search your library for land card of either of the specified types.
Flooded Strand
Polluted Delta
Bloodstained Mire
Wooded Foothills
Windswept Heath
Marsh Flats
Scalding Tarn
Verdant Catacombs
Arid Mesa
Misty Rainforest
Elemental Creature Lands
Enters tapped. Pay mana to turn the land into a creature until end of turn + unique attack ability per land.
Celestial Colonnade
Creeping Tar Pit
Lavaclaw Reaches
Raging Ravine
Stirring Wildwood
Shambling Vent
Wandering Fumarole
Hissing Quagmire
Needle Spires
Lumbering Falls
Refuge Lands
Enters tapped. You gain 1 life.
Sejiri Refuge
Jwar Isle Refuge
Akoum Refuge
Kazandu Refuge
Graypelt Refuge
Filter Lands
Tap for 1 colorless. Tap and pay 1 mana of the land’s color to create 2 mana in any combination.
Mystic Gate
Sunken Ruins
Graven Cairns
Fire Lit Thicket
Wooded Bastion
Fetid Heath
Cascade Bluffs
Twilight Mire
Rugged Prairie
Flooded Grove
Storage Lands
Tap to add 1 colorless. Tap and pay 1 generic to add a storage counter. Tap and remove ‘x’ storage counters to add ‘x’ mana in any combination of the specified types.
Calciform Pools
Dreadship Reef
Fungal Reaches
Molten Slagheap
Saltcrusted Steppe
Tapped Snow Duals
Enter tapped.
Boreal Shelf
Frost Marsh
Tresserhorn Sinks
Highland Weald
Arctic Flats
Bounce Lands
Enters tapped. Return a land to your hand when it enters. Taps for 1 of each color for a total of 2 mana.
Azorius Chancery
Dimir Aqueduct
Rakdos Carnarium
Gruul Turf
Selesnya Sanctuary
Orzhov Basilica
Izzet Boilerworks
Golgari Rot Farm
Boros Garrison
Simic Growth Chamber
Doesn’t Untap Dual Lands
Tap to add 1 colorless. Tap to add 1 of its specified colors – it does not untap during your next untap step.
Cloudcrest Lake
Waterveil Cavern
Lantern Lit Graveyard
Pinecrest Ridge
Tranquil Garden
Just Tapped Dual Lands
Enters tapped.
Coastal Tower
Salt Marsh
Urborg Volcano
Shivan Oasis
Elfhame Palace
Tribal Dual Lands
Enters tapped unless you reveal a card of a specific creature type.
Wanderwine Hub
Secluded Glen
Aunties Hovel
Gilt Leaf Palace
Ancient Amphitheater
Other Dual Lands
Nimbus Maze
River of Tears
Mount Doom
Grove of the Burnwillows
Krosan Verge
Commander, Legacy & Vintage Dual Lands
* All lands shown in the Standard, Pioneer and Modern sections (above) are available in Commander, Legacy and Vintage along with the following lands:
Tapped Clue Lands
Enters tapped. Tap and pay 4 generic to investigate (create a clue token).
Study Borderless
Secret Passage Borderless
Billiard Room Borderless
Dining Room Borderless
Conservatory Borderless
Ballroom Borderless
Library Borderless
Lounge Borderless
Hall Borderless
Kitchen Borderless
Crowd Lands
Enters tapped unless you have two or more opponents.
Sea of Clouds
Morphic Pool
Luxury Suite
Spire Garden
Bountiful Promenade
Vault of Champions
Training Center
Undergrowth Stadium
Spectator Seating
Rejuvenating Springs
Filter Lands
Tap and pay 1 generic mana to create 1 mana of each specified color, for a total of 2 mana.
Skycloud Expanse
Darkwater Catacombs
Shadowblood Ridge
Mossfire Valley
Sungrass Prairie
Desolate Mire
Ferrous Lake
Viridescent Bog
Sunscorched Divide
Overflowing Basin
Doesn’t Untap Dual Lands
Tap to add 1 colorless. Tap to add 1 of its specified colors – it does not untap during your next untap step.
Thalakos Lowlands
Rootwater Depths
Cinder Marsh
Mogg Hollows
Vec Townships
Tainted Lands
Tap to add 1 colorless. Tap to add 1 of either specified mana – only activate if you control a Swamp.
Tainted Isle
Tainted Peak
Tainted Field
Tainted Wood
Tapped Pain Lands
Enters tapped. Tap to add 1 colorless. Tap to add 1 mana of its specified colors – it deals 1 damage to you.
Salt Flats
Caldera Lake
Pine Barrens
Scabland
Skyshroud Forest
Tapped Fetch Lands
Enters tapped. Tap and sacrifice to search your library for land card of either of the specified types.
Flood Plain
Bad River
Rocky Tar Pit
Mountain Valley
Grasslands
Depletion Lands
Doesn’t untap if there is a depletion counter on it. At your upkeep, remove a depletion counter. Taps for 1 mana of the specified colors and puts a depletion counter on it.
Land Cap
River Delta
Lava Tubes
Timberline Ridge
Veldt
True Dual Lands
Enters untapped. Have fetchable land types.
Tundra
Underground Sea
Badlands
Taiga
Savannah
Scrubland
Volcanic Island
Bayou
Plateau
Tropical Island
Pauper Dual Lands
* Any lands ever printed at common are available in Pauper
Duskmourn Unlucky Lands
Enters tapped unless a player has 13 or less life.
Abandoned Campground
Murky Sewer
Razortrap Gorge
Bleeding Woods
Etched Cornfield
Neglected Manor
Peculiar Lighthouse
Strangled Cemetery
Raucous Carnival
Lakeside Shack
Dominaria Fetchable Lands
Enters tapped. Have fetchable land types.
Idyllic Beachfront
Contaminated Aquifer
Geothermal Bog
Wooded Ridgeline
Radiant Grove
Sunlit Marsh
Molten Tributary
Haunted Mire
Sacred Peaks
Tangled Islet
Capenna Lands
Enters tapped. Pay mana to tap and sacrifice it to draw a card.
Skybridge Towers
Waterfront District
Tramway Station
Racers Ring
Botanical Plaza
Campus Lands
Enters tapped. Tap and pay 4 generic to scry 1.
Silverquill Campus
Prismari Campus
Witherbloom Campus
Lorehold Campus
Quandrix Campus
Fetchable Snow Duals
Enters tapped. Have fetchable land types. Are snow lands.
Glacial Floodplain
Ice Tunnel
Sulfurous Mire
Highland Forest
Arctic Treeline
Snowfield Sinkhole
Volatile Fjord
Woodland Chasm
Alpine Meadow
Rimewood Falls
Guild Gates
Enters tapped. Have the Gate sub-type.
Azorius Guildgate
Dimir Guildgate
Rakdos Guildgate
Gruul Guildgate
Selesnya Guildgate
Orzhov Guildgate
Izzet Guildgate
Golgari Guildgate
Boros Guildgate
Simic Guildgate
Just Tapped Dual Lands
Enters tapped.
Meandering River
Submerged Boneyard
Cinder Barrens
Timber Gorge
Tranquil Expanse
Forsaken Sanctuary
Highland Lake
Foul Orchard
Stone Quarry
Woodland Stream
Gain Lands
Enters tapped. You gain 1 life.
Tranquil Cove
Dismal Backwater
Bloodfell Caves
Rugged Highlands
Blossoming Sands
Scoured Barrens
Swiftwater Cliffs
Jungle Hollow
Wind Scarred Crag
Thornwood Falls
Artifact Dual Lands
Enters tapped. Are Artifacts. Indestructible.
Razortide Bridge
Mistvault Bridge
Drossforge Bridge
Slagwoods Bridge
Thornglint Bridge
Goldmire Bridge
Silverbluff Bridge
Darkmoss Bridge
Rustvale Bridge
Tanglepool Bridge
Bounce Lands
Enters tapped. Return a land to your hand when it enters. Taps for 1 of each color for a total of 2 mana.